Jungle Jinx — Marketing Sprint Before Steam Fest


Hey everyone!

Jungle Jinx is moving full speed ahead as we prepare for our next big milestone — participating in the Steam Festival. Here’s a quick update on where we are and what we’re focused on right now in terms of marketing.

🧪 Development Status

We’re nearly finished with the runner mode — the intense, trap-filled chases with the rolling boulder are already playable and feel great.

Right now, we’re shifting focus to building the hub, which is the heart of Jungle Jinx:

  • It’s an open-world location where the expedition camp is based

  • Players will need to explore the jungle to discover and enter challenges

  • There’s no static level menu — you dive directly into the world and find your path

🌍 Where to Find Us

We’ve already launched our Steam page, and we’re working on localizing it into several languages.
We’ve also set up official pages on:

  • Instagram

  • YouTube

  • Twitch

  • Twitter/X

  • …and more

For the past month, we’ve been preparing press posters and visual materials — both for the Steam Festival and for general promotion.

🎯 Our Main Goal: Steam Wishlists

Right now, our top priority is gathering wishlist adds. The Steam Festival is crowded with amazing projects — and visibility is everything.

👉 If you want to support us, the best way is to add Jungle Jinx to your wishlist.
It’s just one click, but it massively boosts our chances of being discovered.

💚 Add to Steam Wishlist → https://store.steampowered.com/app/3880500/Jungle_Jinx/

⏱️ What’s Next

  • Finalizing a playable demo

  • Polishing the hub UI and player flow

  • Creating new promo teasers

  • Collecting the first wave of player feedback

Thanks to everyone who’s been following us so far. Jungle Jinx isn’t just a game — it’s a living expedition, and you’re part of it.

Stay tuned, and see you at the Festival!

— The Jungle Jinx Team

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